I have a class that extends
Game, then a bunch of other classes that implements
Screen and because of that I can just do this
game.setScreen(new MyScreen(game)); but the problem is that when I do
Gdx.app.exit() it just closes the current screen and go to the next one, this is the same for
game.dispose().So how do you close or exit the game when it’s running as desktop or android application?
You could try doing
System.exit(0), which should work.
I believe (although I haven’t tested this one out), you can also add the line:
config.forceExit(false) whereas it was previously set to true.