Java Swing & AWT – Mouse Position Not Accurate
I have a basic program that renders the position of the mouse on a java.awt.Canvas. However, the further away the mouse gets from the coordinates 0, 0 (top left of the window) the more inaccurate it …
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I have a basic program that renders the position of the mouse on a java.awt.Canvas. However, the further away the mouse gets from the coordinates 0, 0 (top left of the window) the more inaccurate it …
I am trying to create a simple graphing program, and I want/need the origin to be at the bottom left corner, so I am using the following custom canvas: public class GraphingCanvas extends Canvas { …
I have a code database with a graphical user interface and id like it to give the user a polite error if the user enters a code that is not specified.(outside the area of 0 to 30) how should i do that?…
JPanel.add(ButtonGroup); Is not working. I MUST add it to a JPanel because I am using tabs. This is getting really frustrating.I hace not found a way yet
I have the code: import java.applet.Applet; import java.awt.*; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; public class obj_Dingus extends Applet implements KeyListener{ …