OpenGL Instanced Rendering drawing one triangle
I’m trying to build a voxel engine, and to do this I have to create hundreds of thousands of voxels, and I was hoping I could use instanced rendering. However, the drawing is very unexpected. I’m …
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I’m trying to build a voxel engine, and to do this I have to create hundreds of thousands of voxels, and I was hoping I could use instanced rendering. However, the drawing is very unexpected. I’m …
I want to render a tetrahedral mesh using some 3D software. However, I cannot directly load the tetrahedral mesh in the software of my choice (e.g. Blender) as the file format that I have for …
This is a table which display transactions, enter image description here
So, basically all my events(there’s min. 360 of them) have team1 vs. team2 or – vs. team2 or team1 vs. – placeholders. And on the initial render events change color depending on whether the event has …
I have been learning about SDL 2D programming for a while and now I wanted to create a program using SDL and OpenGL combined. I set it up like this: SDL_Init(SDL_INIT_VIDEO); window = …